Character
Last updated
Last updated
This contract provides players with a character that can be used with your Meta ID. This, in a sense, becomes your identity in this new world. Character provides you with Race, Role, and Element as defined in .
Human
Elf
Dark Elf
Fairy
Orc
Dwarf
Centaur
Djinn
Undead
Gnome
Giant
Demon
Ape Folk
Goblin
Halfling
Angel
Cat Folk
Robot
Vampire
Lizard Folk
Alien
Artist
Influencer
Dancer
Bard
Chef
Pilot
Sculptor
Explorer
Martial Artist
Healer
Scout
Monk
Enchanter
Pirate
Yogi
Necromancer
Astronaut
Blacksmith
Summoner
Merchant
Paladin
Patron of the Arts
Investor
Knight
Telepath
Beast Master
Samurai
Telekinetic
Detective
Demon Slayer
Shapeshifter
Ranger
Berserker
Tech
Thief
Hacker
Alchemist
Assassin
Engineer
Ninja
Inventor
Spy
Scientist
Rogue
Fire
Lightening
Light
Chaos
Wind
Metal
Dark
Gravity
Earth
Poison
Time
Water
Loot provides the foundation for a new RPG world. To participate in such a world, you need three things:
Identity
Ability
Equipment
We want characters to be non-associative and separate from stats and Loot. Your Character is your Identity
in this world. We don't think it should be directly tied to your Ability
or Equipment
(Loot). We think there's a lot of value in these elements being different collections that can be mixed and matched as people see fit.
We don't want to put a limit on the number of participants. Everyone that wants one should be able to get one. And you can mint as many as you want as well.
We want to go beyond standard RPG roles (like those typically used in Dungeons and Dragons). We love classic RPG games and the roles in them, but the Loot and NFT world can be so much bigger, including an opportunity to include futuristic Races and Roles.
These are the probabilities that define what character will be minted.
There are four probability groupings for races. The specific probability for each of those groupings changes linearly as more characters are minted. Once 50K characters have been minted, the probabilities stabilize. The table below breaks down these groupings and probabilities.
Common
35%
60%
Uncommon
35%
35%
Rare
24.9%
4.9%
Legendary
5.1%
0.1%
There is a ~10% probability that a character will have two roles. If in the process of determining a second role, the character gets the same role they first got, then that character will only have 1 role.
There are four probability groups for elements.
Common
65%
Uncommon
25%
Rare
9%
Legendary
1%
There is also a 10% probability that a character will have two element affinities. It is possible to have a double affinity to an element. This indicates that the character has an especially strong affinity to that element
These are entirely text based NFTs. We are working on bringing Characters to life with designs (both 2D and 3D) and also making it possible to purchase equipment for your Character to wear and use.
Loot is obviously the Equipment
. And there already exist a few projects, like and , for the Loot world that are focused on Identity
and Ability
. So why come out with something different? These are great projects, but we have a few different perspectives on how these three elements should interact in the Loot world:
Characters will always be available to be minted for 0.04 ETH + gas. 25% will be donated to .